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Now I know your bar is purple which would point at a different issue in your case but this really work wonders for us, might be worth it giving a try. Nowadays with good anti-lag agreements between us we can easily have two separate villages with 30 hearthlings each on the same map prospering with no lag spikes." We sell overstock for cash all the time as money doesn't lag the game, we never keep too much of anything, in our first two games my wife would chop a huge forest and fill two max size stockpiles with logs right on day one, the game then would start lagging already by the end of the first week. "From my experience (and all my hours in the game are in multiplayer with my wife) the biggest issue is number of itens in the world, never stock too much stuff, keep your stacks low, no more than 20 of anything (stone, wooden logs, ore, stew, etc) unless you are building a large project or many small ones at the same time at that moment, but then you better spend it quickly. Our goal is to have a job tree that’s both very wide and very deep, so there will be plenty of different kinds of things to do in the game, but also a lot of depth to explore if you want to concentrate on any one area.Here's my opinion quoted from a post of mine on steam: The Mason can craft blocks, statues, and tools from stone, but to do it he’ll need a mallet and chisel crafted by the carpenter. You can specify your host in an existing save game by modifying servermetadata.json with the correct user session information.It defaults by retrieving for the world generation.There is a check on the server side to only allow host player to execute the save.This is set when the host provider connects or when loaded from the servermetadata.json file for a savegame. Usually, to assign someone a new job you’ll also need to craft a tool for them. It’s designed to be moddable at every level, from your city to the people and creatures inhabiting the world, and will ship with the tools and documentation for you to add your own customizations to the game, and share them with friends. Starting from procedurally generated terrain with dynamic AI encounters, Stonehearth combines community management and combat with infinite building possibilities. You’ll need to establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step. Help a small group of settlers build a home for themselves in a forgotten land.
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In Stonehearth, you pioneer a living world full of warmth, heroism, and mystery. Players are tasked with caring for their hearthlings including, feeding, sheltering, and defending them from the dangers like orcs and skeletons. Stonehearth features a procedurally-generated world where players manage a colony of people called “Hearthlings”.

A tentative port for Linux was canceled, along with several “stretch goals” from its crowdfunding campaign.
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After an early access phase beginning in 2015, the game was released for Microsoft Windows and macOS on July 25, 2018.
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Stonehearth is a 2018 city-building game developed by Radiant Entertainment. In Stonehearth you lead a band of settlers who must carve out their place in the world by gathering resources and building fortifications, while under constant threat. It is made and published by Radiant Entertainment. The game is equal parts sandbox, RTS, and RPG.

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About Stonehearth Free Download v1.1.0.949 Stonehearth is a game about building and conquest in an epic, fantasy setting.
